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Does gigedit support auto-looping?

Posted: Mon Dec 08, 2008 4:24 pm
by count_fuzzball
Does gigedit support automatically finding loop points in samples?

Re: Does gigedit support auto-looping?

Posted: Mon Dec 08, 2008 8:28 pm
by dahnielson
Nope.

Re: Does gigedit support auto-looping?

Posted: Tue Dec 09, 2008 4:08 pm
by dahnielson
Let me expand my answer: Use an external editor that can save them as metadata to find and mark loops. Gigedit can read metadata such as loop points and unity note if they exist in the sample file.

Re: Does gigedit support auto-looping?

Posted: Sun Aug 02, 2009 10:05 am
by konsumer
What external editor can be used for this?

I am using Linux.