Search found 189 matches

by Consul
Tue Apr 15, 2008 4:05 pm
Forum: 100% Project Unrelated
Topic: MIDI filter / scripting (?)
Replies: 15
Views: 49229

Re: MIDI filter / scripting (?)

What currently irritates me is that the transpose button on my main keyboard (Roland HP 1300e) is broken and I can't access some keyswitches and notes... drive me nuts. That's why some of us have 88-key monsters, like this one: http://farm3.static.flickr.com/2309/1507027653_5c0388dedb.jpg :twisted:...
by Consul
Fri Apr 11, 2008 1:13 am
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 1064097

Re: A draft whitepaper of my parameterization idea

This thread was the entire life of the board while it was going, it seems.
by Consul
Fri Apr 04, 2008 7:00 pm
Forum: 100% Project Unrelated
Topic: The Alchemists of Sound: BBC Radiophonics Workshop
Replies: 15
Views: 36378

Re: The Alchemists of Sound: BBC Radiophonics Workshop

Okay, my last post was the most pointless post ever.
by Consul
Fri Apr 04, 2008 6:31 pm
Forum: 100% Project Unrelated
Topic: The Alchemists of Sound: BBC Radiophonics Workshop
Replies: 15
Views: 36378

Re: The Alchemists of Sound: BBC Radiophonics Workshop

Well, it makes perfect sense, given that digital processing is purely numeric in nature.
by Consul
Fri Apr 04, 2008 5:11 pm
Forum: 100% Project Unrelated
Topic: The Alchemists of Sound: BBC Radiophonics Workshop
Replies: 15
Views: 36378

Re: The Alchemists of Sound: BBC Radiophonics Workshop

I think at this point that I'm going to stop coveting the latest and greatest in sound design software, and focus on making music with what I have instead. Many of the Radiophonics Workshop recording are so amazing, and it was all driven by pure talent. The tools are only as good as the hand that us...
by Consul
Wed Apr 02, 2008 10:50 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 1064097

Re: A draft whitepaper of my parameterization idea

Okay, I had asked this question of the list: Okay, I took a look at the minimal.cpp code, and at some of the other examples, and I think I get how it works. Basically, the line <<includeclass>> is where the compiled FAUST class gets inserted, right? So everything else is basically just the code need...
by Consul
Wed Apr 02, 2008 4:57 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 1064097

Re: A draft whitepaper of my parameterization idea

Yeah, sorry if I've been a little thick. I'm still trying hard to bootstrap my knowledge of C++ and programming to the level we need to pull this off.
by Consul
Wed Apr 02, 2008 4:34 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 1064097

Re: A draft whitepaper of my parameterization idea

Aha! I was almost right about the for loop. Yann got back to me on the list: The 'compute(int count, float** inputs, float** outputs)' method computes 'count' samples at a time. This is why you have a 'for (int i=0; i<count; i++)' loop inside the compute method. He also says it's possible to interfa...
by Consul
Wed Apr 02, 2008 5:54 am
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 1064097

Re: A draft whitepaper of my parameterization idea

Yup, the for() loop on the inside is how FAUST handles multiple inputs and outputs for each block. Now it's just a question of how do we access the parameters of the function from the outside. I'll take the code into my C++ prof tomorrow and see if he can help me make sense of it.