Search found 189 matches

by Consul
Mon Mar 31, 2008 5:47 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

No worries. I'll just keep doing what I'm doing and when I get stuck, I'll ask questions. Thank you for your help, and for being interested in this project.
by Consul
Mon Mar 31, 2008 4:41 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

I'm just going to quote from an email I just sent to the Faust list, to save from retyping it here: ----- I'm actually thinking about stepping back from the idea of making a visual programmer for the FAUST language itself, and focusing on the routing system (Omnibus) and using FAUST to make the basi...
by Consul
Mon Mar 31, 2008 2:28 am
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

Okay, it's sent. It was a long email, summarizing much of our brainstorming here. Normally, I'd just ask my questions, "what is this?" and "how do I do this?", but every time I do that, I always get countered with "what are you trying to accomplish?" so I thought I'd see if I could cut that middle s...
by Consul
Mon Mar 31, 2008 2:06 am
Forum: 100% Project Unrelated
Topic: Anders' DIY Projects
Replies: 9
Views: 4832

Re: Pro Audio DIY Kits

I have an old CD-ROM case I salvaged that one of my projects is going into. I don't know which one yet. :D I hate being broke, but by the same token, I'm a big fan of recycling.
by Consul
Mon Mar 31, 2008 1:02 am
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

Fine. I will, then. :P ;)
by Consul
Mon Mar 31, 2008 12:40 am
Forum: 100% Project Unrelated
Topic: Anders' DIY Projects
Replies: 9
Views: 4832

Re: Pro Audio DIY Kits

There is definitely something to be said for ready-to-go kits. The FFA ones are a good price for what they include. It's always good to know other options, though. Myself, I'm hoping to finish building a pair of API-based mic pres (transformer input and output with discrete solid-state gain block). ...
by Consul
Mon Mar 31, 2008 12:38 am
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

I've studied the output source code of FAUST, and it looks like it might embed its own inner loop, rather than being designed to be part of another, larger inner loop. I also can't figure out how to tweak any parameters (sliders, basically) externally other than with the generated GUI. I'm going to ...
by Consul
Mon Mar 31, 2008 12:20 am
Forum: 100% Project Unrelated
Topic: Anders' DIY Projects
Replies: 9
Views: 4832

Re: Pro Audio DIY Kits

You definitely won't be disappointed with the Five Fish Audio offering. Of course, me being a cheap bastard, I would use a THAT 1512: http://www.thatcorp.com/datashts/1510data.pdf Just follow the datasheet. :) Here's a thread on them at Prodigy Pro, a homebrew audio equipment forum: http://www.prodi...
by Consul
Sun Mar 30, 2008 7:21 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

http://xkcd.com/353/ Hehe. That guy always hits the nail on the head. Anyway, one thing I really want to build in to the core functionality it the ability to oversample processing blocks. FAUST itself doesn't have the inherent ability to do that, but Omnibus could handle it by wrapping the block(s)...
by Consul
Sun Mar 30, 2008 3:34 pm
Forum: 100% Project Unrelated
Topic: A draft whitepaper of my parameterization idea
Replies: 116
Views: 33541

Re: A draft whitepaper of my parameterization idea

I wonder how much of this we could do in Python? It won't be handling any of the real-time stuff, after all. :mrgreen: Drawing networks, controlling compilers, dynamically loading compiled objects, drawing GUIs... Do we really need C++ for that?