Multiple samples for the same key (random play)

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Multiple samples for the same key (random play)

Postby Steele » Sun Aug 31, 2008 10:55 pm

Hi there,

I'm just starting to work with gigedit to create my own drum-sample. Is is possible to layer different samples on the same key and let linuxsampler choose per random which sample is actually played? I want to use this as "humanize" function and avoid the "maschine-gun-effect".
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Re: Multiple samples for the same key (random play)

Postby dahnielson » Sun Aug 31, 2008 11:53 pm

Yes. For random use the "Random Generator" dimension or for more control the "Round Robin" dimension.
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Re: Multiple samples for the same key (random play)

Postby dahnielson » Tue Sep 02, 2008 8:14 pm

There's also a "Keyboard Round Robin" dimension the difference is that all regions using that dimension share the same counter. But it's not that very useful for drum. :D
Anders Dahnielson

Ardour2, Qtractor, Linuxsampler, M-AUDIO Delta 1010, Axiom 61, Korg D12, AKAI S2000, E-MU Proteus 2k, Roland R-5, Roland HP 1300e, Zoom RFX-1000, 4GB RAM x86_64 Intel Pentium Dual 1.80GHz Gentoo Linux
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Re: Multiple samples for the same key (random play)

Postby dahnielson » Wed Sep 03, 2008 10:05 am

Worth mentioning is that sampled drums generally tend to use a great number of velocity splits (I have one with 12 to 16 velocity splits) instead of relying on round robin. Also many drum libs contain both left and right hand hits mapped to different keys. (E.g. I have mapped snare left to D2 and snare right to E2 in my custom drum map.)
Anders Dahnielson

Ardour2, Qtractor, Linuxsampler, M-AUDIO Delta 1010, Axiom 61, Korg D12, AKAI S2000, E-MU Proteus 2k, Roland R-5, Roland HP 1300e, Zoom RFX-1000, 4GB RAM x86_64 Intel Pentium Dual 1.80GHz Gentoo Linux
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