OS X 10.5 & compile libgig & gigedit

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kiwiplant
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Posts: 3
Joined: Sun Feb 17, 2008 1:18 am

OS X 10.5 & compile libgig & gigedit

Post by kiwiplant » Sat Jun 28, 2008 11:51 pm

Hi,

I'm trying to compile libgig and gigedit on OS X 10.5 but am not getting very far. This is the first program I've tried to compile something on my mac. Figured I would try again after some updates from apple. There is some sort of recent java 1.6 update from apple too.

What errors prevented gigedit from being included in linuxsampler_20080107.dmg?

This is what I have and have tried
OS X 10.5.3, Mac Pro 2008, Xcode 3.0 64-bit, Latest linuxsampler code from CVS.

1) Followed instructions about glibtoolize and aclocal
2) Loaded libgig.xcodeproj and gigedit.xcodeproj into Xcode.
3) Click on "Build" button in Xcode for these projects.

libgig gives an error
"configure: error: C++ compiler cannot create executables
See `config.log` for more details.
Command /bin/sh failed with exit code 77"

Installed macports to get intltool which it looked like gigedit needed.

gigedit gives error
"warning: macro `AM_GLIB_GNU_GETTEST` not found in library
installing `./missing`
installing `./install-sh`
error: possibly undefined macro: AM_GLIB_GNU_GETTEXT"

Anyone know how to get past the two errors above or have a compiled version?
Do I need libsndfile if building for i386?
Do I really need intltool from macports?

Really looking forward to some of the features of gigedit, for example panning.
Maybe there is a way to pan outside of linuxsampler?

Thanks,
Paul

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