Gigedit and sample duration
Posted: Wed Apr 21, 2010 9:02 am
Hi,
Thanks a lot for the great job you've made with linuxsampler. As a C++ developer and software designer I appreciate even much more. If you need some help, let me know.
I'm working on the creation of a new GIG cello instrument (my first try with gigedit) and I need some help.
Basically, my samples have a duration of, let's say, 2 seconds. When I press a midi keyboard key and hold it I would like the sound to last until I release the key. That's not the current behavior. The sound lasts at max 2 seconds and terminates before I release the key (which is quite a correct behavior for piano but not for strings).
How can I achieve the correct behavior. I suppose I need to use LFOs but can you give me an example please ?
Thanks.
Thanks a lot for the great job you've made with linuxsampler. As a C++ developer and software designer I appreciate even much more. If you need some help, let me know.
I'm working on the creation of a new GIG cello instrument (my first try with gigedit) and I need some help.
Basically, my samples have a duration of, let's say, 2 seconds. When I press a midi keyboard key and hold it I would like the sound to last until I release the key. That's not the current behavior. The sound lasts at max 2 seconds and terminates before I release the key (which is quite a correct behavior for piano but not for strings).
How can I achieve the correct behavior. I suppose I need to use LFOs but can you give me an example please ?
Thanks.