Does gigedit support auto-looping?

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Does gigedit support auto-looping?

Postby count_fuzzball » Mon Dec 08, 2008 4:24 pm

Does gigedit support automatically finding loop points in samples?
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Re: Does gigedit support auto-looping?

Postby dahnielson » Mon Dec 08, 2008 8:28 pm

Nope.
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Re: Does gigedit support auto-looping?

Postby dahnielson » Tue Dec 09, 2008 4:08 pm

Let me expand my answer: Use an external editor that can save them as metadata to find and mark loops. Gigedit can read metadata such as loop points and unity note if they exist in the sample file.
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Re: Does gigedit support auto-looping?

Postby konsumer » Sun Aug 02, 2009 10:05 am

What external editor can be used for this?

I am using Linux.
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